Halo Insider Testing Confirmed For PC Releases

343 Industries have confirmed that Halo Insider will be coming to PC.

Halo Insider is a testing platform that was launched by 343 last year to resolve all remaining issues with the Xbox One version of Halo: The Master Chief Collection. By using Halo Insider as a flight programme, 343 will be able to give players early access to the Halo PC ports announced last week AND ensure that the final product is as polished as it can be.

Most big games will give players the opportunity to experience the game as it is being developed via either a Closed or Open Beta – However, this method only allows the community to see one version of the game at one stage of its development cycle, so the feedback obtained can be somewhat limited. A Flight Programme on the other hand, is a long and continuous process that allows the community to have a real impact on the choices the development team makes. In a Flight Programme participants can expect to access multiple builds of the game over time to test out various changes, and the game slowly takes shape according to the feedback given by the players.

During the Halo Championship Series Invitational Finals at SXSW, 343 community manager Brian Jarrard informed that the first round of testing will commence “sooner than people realise” – starting with Halo: Reach. This time around Halo Insider will also be including players from Steam, as the PC version of the Halo: MCC will be available on both the Windows Store and Steam at launch. Jarrard declined to reveal a prospective release window for Halo: Reach on Xbox One and PC, stating that it would be “ready when it’s ready.”

To sign yourself up for Halo Insider, head on over to the official Halo Insider page. From there you can link your Steam account to Halo Waypoint and input details about your PC’s specifications.

[UPDATE] − In a tweet a few days ago (29/04/2019), Brian Jarrard announced that the first round of flight testing for the PC version of the Halo: MCC was being pushed back.

The delay, Jarrard says, is due to unforeseen difficulties with the project and the team at 343 Industries wants to ensure they get things right. 

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