Darkborn Teaches Us That Heroes And Monsters Are Two Sides Of The Same Coin

The game formerly known as Project Wight has been officially announced as Darkborn.

Darkborn is the very unique debut title being developed by Swedish indie studio The Outsiders. Founded back in 2015 by former DICE employees David Goldfarb and Ben Cousins, The Outsiders is a small team with a big vision. Goldfarb is the Creative Lead, with Cousins taking on the role of CEO.

Darkborn is a first person action game with a twist, set in an alternate Norse history where mankind shares the land with the last remnants of a mythological species. In this harsh, unforgiving realm where man has driven your kin to the brink of extinction, you take on the role of one of these forgotten creatures as it struggles to survive.

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Alongside the official title reveal The Outsiders also released 15 minutes of gameplay footage, showcasing our bestial protagonist as a cub and then again as a young adult. After having your entire world torn apart by a Viking hunting party, you must escape alone into the wilderness. Bide your time until you reach maturity, and are powerful enough to unleash bloody vengeance upon your enemy.

In a recent interview with IGN, Goldfarb revealed many new details about the game and gave us a much clearer picture of what to expect from Darkborn when it launches.
“Darkborn is first and foremost a game about being a monster,” Goldfarb says. “Playing it is about experiencing that monstrous quality – in first person combat, in novel abilities and movement, and even in enemy reactions to you.”
Goldfarb goes on to say “It’s not traditional in that humans are murderous, cruel enemies bent on your extinction. You yourself are an innocent caught up in a much larger conflict between Powers, the specifics of which becomes clearer in the course of the game. It’s a classic revenge story, but also a mystery: what happened to the world and your people? Can they be saved?”

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With stories like Bambi, Shadow of the Colossus, King Kong, and Middle-Earth: Shadow of Mordor listed amongst the inspiration for Darkborn’s narrative, the game is poised to confront players’ preconceptions on the nature of monsters and heroes.

Darkborn is being published by Take-Two’s Private Division label and is set to be released on PC initially, with a console launch to follow at a later date.

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